štvrtok 13. októbra 2011

Research, data gathering, sections listing

I have made a research into collector’s editions of video games. There are hundreds of such releases and all vary in content of the package and design of the packaging box as well. Some are trying to make a close connection between the game and the content of the collector’s edition. I found the Anno 1404 special edition as a great example. As far as one of the major points of the game is exploring and discovering, the wooden box and old fashioned compass are a nice touch to it. 


I have been playing the game o lot in order to gather all the important data. There are many ways how to both earn and spend your money. Amounts needed for upgrade of different parts depend on the car you have. Offers and bonuses given by sponsors also depend on the car you are racing with. I am almost finished with collecting this and I started making a list of section and subsections.
1.     Main Menu
1.1.  Start Racing
1.1.1.     Start a New Game
1.1.2.     End Current Game
1.1.3.     See Current Statistics
1.1.4.     Load Game
1.1.5.     Save Game
1.2.  Configure
1.2.1.     Music Volume
1.2.2.     Effect Volume
1.2.3.     Define Keyboard
1.2.4.     Define Gamepad/Joystick
1.2.5.     Gamepad/Joystick Disabled
1.3.  See Hall of Fame
1.3.1.     Game Records
1.3.2.     Track Records
1.4.  Credits
2.     Starting a New Game
2.1.  Avatars
2.1.1.     Description of all the game characters
2.1.1.1.         Cars
2.1.1.2.         Colors
2.2.  Color
2.3.  Name (up to 10 characters)
2.4.  Use of weapons
2.5.  Track difficulty selection
3.     The Shop
3.1.  Cars
3.1.1.     Vagabond
3.1.1.1.         Costs
3.1.1.2.         Upgrades
3.1.2.     Dervish
3.1.2.1.         Costs
3.1.2.2.         Upgrades
3.1.3.     Sentinel
3.1.3.1.         Costs
3.1.3.2.         Upgrades
3.1.4.     Shrieker
3.1.4.1.         Costs
3.1.4.2.         Upgrades
3.1.5.     Wraith
3.1.5.1.         Costs
3.1.5.2.         Upgrades
3.1.6.     Deliverator
3.1.6.1.         Costs
3.1.6.2.         Upgrades
3.2.  Engine Upgrades
3.3.  Tire Upgrades
3.4.  Armor Upgrades
3.5.  Repair
4.     The underground market
4.1.  Loanshark
4.1.1.     Loans and Interest Rates
4.2.  Mines
4.2.1.     Costs
4.2.2.     Description (amount, damage, reliability)
4.3.  Spikes
4.3.1.     Costs
4.3.2.     Description
4.4.  Rocket Fuel
4.4.1.     Costs
4.4.2.     Description (amount, side effects)
4.5.  Sabotage
4.5.1.     Costs
4.5.2.     Description (damaged inflicted)
5.     Side Bar
5.1.  Name
5.2.  Car
5.3.  Money
5.4.  Upgrades
5.5.  Damage
5.6.  Speed
5.7.  Rank

 

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